Obstacle Course

Prompt 
Duration: 15 seconds
Aspect ratio: 9:16
Overall style:
A realistic water obstacle-course recording — high-speed, thrilling, and continuous. The core visual is “a person running/leaping across the top edges of giant dominoes, with the dominoes toppling one after another behind them.” Normal playback speed, no slow motion, no shaky-cam tricks to create false excitement.

Character reference:
@Image1 is the sole identity reference for the challenger, referred to hereafter as “the Challenger.” Maintain the character’s identity and appearance, dressed in athletic wear and sneakers suitable for running and jumping. The reference image is used only for the character — do not inherit the background, furniture, or original pose.

Prop form — strictly locked throughout the film:
On teal-colored water, a row of giant gray stone dominoes is arranged.
Each is a vertically standing, flat, thin stone slab: wide front/back faces, very thin sides, a narrow top edge. The stone surface is matte, with clean sharp edges, no pips or text.
They must resemble enlarged domino tiles — absolutely NOT cubes, square pillars, thick steles, stone piers, or wide platform steps.
The character steps on the narrow top edges of the dominoes. Water is visible between adjacent dominoes; their arrangement forms a continuous running/leaping path, ending in a connection to a wide gray platform.

Domino-toppling motion:
Each domino pivots near its base, tipping entirely backward behind the character; as it tilts, the wide face becomes increasingly visible, then slaps down onto the water.
The dominoes behind the character fall one after another, forming a continuous domino-toppling rhythm. Dominoes ahead that haven’t been crossed yet remain upright; the toppling process must always chase closely behind the character and must never overtake them by prematurely knocking down all upcoming footholds.
The dominoes remain rigid — they do not bend, fold, shatter, sink vertically into the water, or right themselves after falling.

SHOT 1 | 00.00–02.50 | Danger from the start, narrow-edge scramble

Subject:
The Challenger, giant thin stone dominoes, water surface.

Action:
At the opening, the Challenger is already mid-leap, landing on one foot on the narrow top edge of a domino. The body sways briefly to the side, arms suddenly flung open, the other leg dipping down along the side of the domino — creating a thrilling near-miss moment of almost losing the foothold.
The supporting foot remains in contact with the domino’s top; the Challenger immediately shifts their weight forward, pushes off this domino, and quickly plants the other foot on the top of the next domino.
The entire adjustment happens within continuous strides — no stopping to stabilize, no repeated wobbling.

The domino just left behind tilts backward, its narrow top edge dropping as the wide face flips into view, then slaps down onto the water. The Challenger has already moved on to the next step, with water splashing up behind their feet.

Environment:
Sunny outdoor setting, teal water, spectators visible on a distant shore. The gaps between dominoes and the water below are clearly visible.

Camera:
Full-body side-front tracking shot, fully preserving the character, shoe soles, domino tops, and water surface. A diagonal side angle simultaneously shows both the wide face and thin edge of the dominoes, avoiding any appearance of square pillars.

Style:
The action begins immediately — a brief loss of balance followed instantly by a recovering scramble. Tense but without pause.

Constraints:
The supporting foot must genuinely be planted on the narrow top edge — no floating in air with both feet before magically regaining balance. Do not add sliding, prolonged deep crouching, or slow foothold-searching movements.

SHOT 2 | 02.50–10.50 | High-speed domino-stepping, toppling in hot pursuit

Subject:
The rapidly advancing Challenger, and the continuously toppling giant dominoes behind them.

Action:
The Challenger continues sprinting across, alternating feet left and right; each time a shoe sole touches a domino top, it pushes off immediately. As the supporting foot is still lifting off, the swinging leg is already reaching for the next domino.
Hips and upper body continuously drive forward, arms swinging rapidly in alternation, occasionally flaring out to the side to correct balance — but the footwork never stops.

The motion resembles rapid hurdling combined with continuous running: brief contact with the top, immediate push-off, next foot lands. It must NOT become “jump, stand, jump again” — no aiming at each domino individually, no repeated wind-ups.

The domino just passed immediately tilts backward — the moment the character’s back foot lifts off, the top edge beneath begins to drop. Behind the character, dominoes topple into the water one after another, forming a continuously advancing toppling wave, with dense splashes erupting along the path.
The camera continuously shows all at once:

Dominoes still standing ahead;

The narrow top edge the character is currently using;

Wide domino faces already tilting and slapping the water behind.

The Challenger always stays only a short distance ahead of the toppling process — the footholds behind keep disappearing, creating an urgent sense of “slow down even slightly and you lose support.”

When encountering a slightly larger gap, the Challenger simply extends the stride further, legs spread front and back, landing on the next domino and immediately continuing. A few footholds are near the edge, visually precarious, but the motion never pauses because of this.
The entire sequence flows in one continuous motion — speed never drops, no looking back at the splashes.

Environment:
The same continuous water-domino path continues; new dominoes keep entering the frame ahead, while fallen dominoes and residual ripples remain behind.

Camera:
Continuous lateral tracking shot, keeping the character’s full body in frame; the composition includes at least two upright dominoes ahead and several toppling dominoes behind at all times.
The background sweeps laterally past as the character advances; the character remains relatively sharp, with natural motion blur on rapidly moving hands and feet.
No face close-ups, no cutaways to spectators, no cropping out the feet, no heavy blur used to hide footholds.

Style:
The character moves briskly and forcefully; the domino-toppling is clear and distinct, with footsteps and toppling rhythm tightly interwoven. The thrill comes from speeding across extremely narrow footholds, not from the character constantly stumbling.

Constraints:
Dominoes must maintain their thin, flat proportions throughout — never becoming thick pillars.
Shoe soles must make contact with the domino top before pushing off — no stepping on air or sliding across the surface.
Dominoes ahead must not all collapse prematurely; dominoes behind must not wait to topple until the character is far away.
Splashes must be generated by domino faces striking the water.

SHOT 3 | 10.50–13.50 | Leaping to the platform before the last domino falls

Subject:
The Challenger, the final few dominoes, the finish platform.

Action:
The Challenger maintains forward momentum, quickly crossing the last few dominoes.
As the final supporting foot lands on the narrow top edge, the domino has already begun tilting. The Challenger immediately pushes off, extending arms and the leading leg forward, leaping toward the platform just before the top edge drops away.
As the back foot lifts off, the final domino continues tipping over, its wide face slapping down into the water.

The character clears a clearly visible gap of water, with obvious forward momentum — no vertical high jump, no hovering in midair.
The front foot lands on the platform, the back foot quickly follows, knees naturally absorbing the impact, with a brief compensating step to arrest the forward momentum. The landing is swift and fluid — no deep crouching stop.

Environment:
A wide, stable gray finish platform, with splashes from the toppling dominoes still rising behind.

Camera:
The launch domino, the full body of the character, the water gap, and the landing spot on the platform are all visible simultaneously. The jump-to-landing sequence is filmed continuously, with no cuts hiding the transition.

Style:
The final foothold is about to vanish, and the character narrowly escapes just in time. Tension is only released once the feet touch the platform.

Constraints:
The jump must originate from the foot pushing off the domino top — no secondary mid-air propulsion. The platform does not move; the character does not fall into the water.

SHOT 4 | 13.50–15.00 | Release after success

Subject:
The Challenger standing on the platform.

Action:
Once stabilized, the Challenger turns toward the shore-side camera, breaking into a relieved smile, arms raised high in celebration. The body still shows the rise and fall of post-exertion breathing.
Behind them, the splashes settle, and ripples from the toppled dominoes spread out, coming to a natural stop.

Environment:
The same platform and water surface, with distant spectators responding.

Camera:
Once the character stops, the camera steadies accordingly, keeping the full body in frame.

Style:
A shift from high-speed tension to post-success excitement — only now does the mood relax.

Constraints:
Celebration occurs only after the character has firmly landed; character identity and appearance remain consistent throughout.

Audio:
Dense, rapid sounds of shoe soles striking domino tops, immediately followed by the sound of domino faces tilting and slapping the water — forming a continuous rhythm of footsteps leading, toppling sounds chasing closely behind.
Add natural breathing sounds and distant cheering at the end. No added dialogue, no narration, no subtitles.

Negative prompts:
Square pillars, cubes, thick steles, stone piers, wide platform steps, fixed jumping posts, dominoes becoming thicker, wood-like texture, domino pips, soft board bending, folding, shattering, vertical sinking, dominoes righting themselves, all dominoes ahead falling prematurely, dominoes falling only after the person has moved far away, casual strolling, slow jumping, jump-then-stand pattern, repeated deep crouching, bouncing in place, prolonged swaying, aiming at each domino individually, stepping on air, sliding feet, floating, teleporting, mid-air secondary propulsion, slow motion, character falling into water, extra limbs, face-swapping, feet cropped out, violent camera whipping, excessive blur, cartoon rendering, magic effects, watermark, subtitles.
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